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The Root of All Evil

Page history last edited by Bill "the DM" 1 yr ago
  This exciting book is the first role-playing adventure module set in the newest 3rd edition Dungeons and Dragons campaign setting, the Kingdoms of Kalamar third edition. The epic story begins in the northern country of Shynabyth where the players are assembled to find the remnants of a meteor said to be made of the rare substance mithril. However, what they uncover is a plot to construct a powerful magic relic. Unfortunately the artifact is a tool for wickedness and the players soon find themselves on a quest to Reanaaria Bay to find the means to destroy the evil item and its insidious master, before she destroys them. The Root of All Evil is an official 3rd edition Dungeons and Dragons adventure for first level characters.

 

  1. Harvest 16th, 744: A Beautiful Autumn Day - CharGen
  2. Harvest 16th, 744: Graveyard Stomp - 4 Skeletons, 2 Ghouls
  3. Harvest 19th, 744: Who Do You Trust? - 1 Boar, 1 Deer
  4. Harvest 26th, 744: Captured! - 1 Boar, 14 Goblins
  5. Harvest 28th, 744: Rescued! - 5 Goblins, 9 Goblins
  6. Harvest 28th, 744: We Got What We Came For, Now Let's Go Home - 1 Trap, 1 Pegasus, 2 Ogres
  7. Frosting 5th, 744: What Have We Gotten Ourselves Into? - 4 Sahaugin
  8. Frosting 13th, 744: The Calm Ends? - 4 Sahaugin, 4 Sahaugin, 1 Sea Serpent
  9. Frosting 19th, 744: First It's Monsters, Now It's Ships! - 10 Pirates, 1 Pirate Captain, 5 Zombies, 2 Lacedons, 1 Varin, 4 Skeletons, 6 Skeletons
  10. Frosting 24th, 744: It's Great To Be Back On Land - 1 Zombie, 1 Trap, 1 Trap, 1 Trap, 5 Skeletons
  11. Frosting 28th, 744: Farewell Chin, It's Time To Move Along - Chin's Funeral, Finding the Books, 1 Driscall, 1 Faupei (cellar guard), 1 Daarle (cellar guard), 1 Vaeniiv (cellar guard), 1 Suetin (cellar guard)
  12. Frosting 28th, 744: Look, There's More Bodies Outside - 1 Neaboo (sentinel), 1 Kaizil (sentinel), 1 Tealia, 3 Dwarven miners, 1 Kibik, 1 Rogue
  13. Snowfall 1st, 744: What A Nice Place We've Found - 2 Apes
  14. Snowfall 8th, 744: So What's Here? - 9 Dire rats, 8 Medium-sized monstrous centipedes, 1 Guardian Familiar
  15. Snowfall 9th, 744: What Else Can We Find and Why Do We Hear Drums? - 1 Trap, 6 Human Skeletons, 6 Poltergeists
  16. Snowfall 9th, 744: Eww, What's That Smell? - 1 Imp, 1 Skeleton, 46 Hachita tribesman, 5 Hachita tribesman, Riddle

 

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